Earth And Beyond
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''Earth & Beyond'' was a
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
massively multiplayer online role-playing game A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player charac ...
(MMORPG) developed by
Westwood Studios Westwood Studios, Inc. was an American video game developer, based in Las Vegas, Nevada. It was founded by Brett Sperry and Louis Castle in 1985 as Brelous Software, but got changed after 2 months into Westwood Associates and was renamed to Westw ...
and published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
(EA). The game was released in in the United States. EA shut down ''Earth & Beyond'' on . It was the last game developed by Westwood Studios.


History

Development for ''Earth and Beyond'' — originally designated as ''Project G'' — began in 1997. By 2001, Westwood had created content for over 100 sectors of playable space. Public Beta for the game began on , allowing up to 100,000 new players to roam the sectors and test content. The finished game was launched on September 24 the same year. It was initially shipped in limited quantities to retailers to allow for smooth experience as new players sign on to the servers. In January 2003, the main story line and accompanying events began. This required all players to download a patch and wait for servers to be upgraded. This was the first of regular monthly story driven updates designed to gradually change the game environment as the plot unfolded. In June that year, players met a new race — the Vrix. This was a substantial update to the online universe, adding many more missions for higher level players and improving the intelligence of all NPCs in the game.


Cancellation

Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
closed ''Earth and Beyond'' servers on (known as the ''Earth and Beyond Sunset'').


Plot

''Earth & Beyond'' was set some time around AD 2575. It featured three races: the Progen, Jenquai and Terran. The Progen were a genetically-altered and advanced race. The Jenquai were philosophers who sought eternal life. The Terrans were the original humans. Each of the three races had descended from the human race on Earth. The game's storyline took place in the
Milky Way Galaxy The Milky Way is the galaxy that includes our Solar System, with the name describing the galaxy's appearance from Earth: a hazy band of light seen in the night sky formed from stars that cannot be individually distinguished by the naked eye. ...
. The Progen, Terran and Jenquai were all uneasy of each other, but still managed to live together in peace. The Terrans were known for their extremely large corporations, such as Infiniti Corp. and GetCo. Infiniti Corp. was the manufacturer of the inter-system and inter-sector warp gates. The warp gates were originally created by the mysterious Ancients, an enigmatic and hyper-advanced race who had all but disappeared.


Back story

After two centuries of conflict, Humankind's three races – the Progen, Terrans and Jenquai – had achieved an uneasy balance of power by dividing known space between them. The Terrans claimed Earth, headquarters to their massive trade corporations. The genetically engineered Progen, bred for perfection, commanded the wastes of Mars. And the Jenquai, ever seeking knowledge, created great space stations to orbit the moons of Jupiter. Peace was shattered when the first stargate, an ancient artifact built by an unknown people, was discovered. Coveting its secrets for their own, the Jenquai hid the Gate from the other races. But their efforts were in vain; within months, a spy employed by the Terran conglomerate InfinitiCorp revealed the Gate's existence to the outraged Terrans and Progen. Humanity was suddenly thrust into conflict, an epic battle over control of the Gate. The three races fought a devastating nine-year war, dubbed the Gate War, using weapons far deadlier than any previously conceived. Millions of lives were lost, and millions more would have perished had the Terrans not surprised their foes with a sudden cease-fire proposal. After months of negotiations, the three civilizations agreed to share the Gate, and declared an uneasy peace. However, InfinitiCorp had plans of its own. Under utmost secrecy, its scientists had reverse-engineered the Gate's technology, and within a few years the mighty conglomerate announced to the astonished worlds the genesis of the Infinitigate. Fifty years have passed since the invention of the Infinitigate. Progen, Jenquai and Terrans alike have thrived, spreading their civilizations across a dozen star systems, exploiting their riches. However, though the races are at peace, acrimony remains. Tension and distrust govern galactic relations and every citizen fears the day when the spectre of war again raises its shadow.


Gameplay

''Earth and Beyond'' was played by controlling either a humanoid or spaceship
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
in the third-person. Each
game server A game server (also sometimes referred to as a host) is a server (computing), server which is the authoritative source of events in a multiplayer video game. The server transmits enough data about its internal state to allow its connected Client ...
, or Universe, consisted of 12 main star systems. Each system contained multiple sectors. Warp gates were used to travel from sector to sector, and system to system. Players created a character by choosing one of the three races, and one of three professions: Warrior, Trader or Explorer. Characters gained three types of experience: Combat experience was gained through fighting and completing combat jobs (being incapacitated resulted in "EXP Debt" and the character would only receive half of the normal experience until the debt was repaid), Trade experience was gained from selling loot, by building items and by taking trade jobs, and Exploration experience was gained from visiting navigation points and exploration jobs. In general each system had a number of "nav points". Visiting a nav point for the first time gave a certain amount of exploration experience. After a nav point was visited, it appeared on the "radar" when the player was in the system. Player's ships were constructed from a reactor, shield and engine. Optionally, a ship could have weapons or other devices that may
buff Buff or BUFF may refer to: People * Buff (surname), a list of people * Buff (nickname), a list of people * Johnny Buff, ring name of American world champion boxer John Lisky (1888–1955) * Buff Bagwell, a ring name of American professional ...
or debuff other ships. Ship equipment could be reverse-engineered, rebuilt and enhanced. Player-made items could have better stats than dropped or purchased items, depending on the skill of the builder. There were several varieties of boss spawns: Some were activated after a certain number of lower level monsters were killed, while others were time-based. For example, the Crystal Daeva, which produced valuable loot, had a spawn time of 72 hours. Nearly all bosses carried valuable and rare loot, which could be sold for significant amounts of cash on the in-game market. Some sectors had areas where "Invasions" were staged. Sectors like Aragoth Prime contained a heavily defended Red Dragon base that was surrounded by multiple layers of defense turrets, carriers, battle cruisers, and frigates. Invasions often involved a multitude of clans joined together to attack the base and a huge battle would ensue.


New player zones

Each race/class combination had its own starting sector. When a new character first logged onto the server they automatically appeared in the appropriate sector to begin the tutorial. The tutorial guided players through the basics of navigation, exploration, combat, and trade. Once the first set of missions was complete, the tutorial guided the player to a warp gate connected to their race's home planetary sector.


Leveling up

The maximum level in ''Earth and Beyond'' was 150. It could take many months, even a year for casual players to reach the summit. To ''level'', a player must gain experience. Each successive level required more and more experience points. There were three types of activities that reward experience points. Exploration experience was the first type players saw after leaving their starting sector. Exploration experience is awarded by traveling to ''undiscovered'' navigation points on the map. The amount of experience gained from each Nav Point was capped, so lower level players received the most benefit from exploring the universe. Combat experience was awarded by engaging
NPCs A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
in the game environment and defeating them. The amount of experience gained from each encounter was based on the player's level and the level of the NPC that was killed. When a player destroyed an enemy NPC, loot was dropped. Players could pick up this loot and sell it to NPC vendors for Trade experience. Players could also earn Trade experience by ''learning'' how to build their own components and items.


Reception

At the time of its release, the game received "favorable" reviews according to the
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website
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. ''Earth & Beyond'' was a nominee for ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
''s "2002 Best Massively Multiplayer Game" award, which ultimately went to '' Asheron's Call 2: Fallen Kings''. It was a runner-up for ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
''s 2002 "Most Disappointing Game on PC" award, losing to '' Civilization III: Play the World''.


References


External links

* {{DEFAULTSORT:Earth and Beyond 2002 video games Inactive massively multiplayer online games Massively multiplayer online role-playing games Products and services discontinued in 2004 SAGE (game engine) games Science fiction video games Space massively multiplayer online role-playing games Space trading and combat simulators Video games developed in the United States Video games scored by Frank Klepacki Windows games Windows-only games Westwood Studios games